engine_resources()
      Resources are objects that are used as references to certain data (textures/bitmaps, audio, fonts, etc.)
Attributes:
      TextureResource [value: object, type: object]
      WaveSoundResource [value: object, type: object]
      ToneSoundResource [value: object, type: object]
      FontResource [value: object, type: object]
      RTTTLSoundResource [value: object, type: object]
      MeshResource [value: object, type: object]
      NoiseResource [value: object, type: object]

file: src/resources/engine_resource_module.c

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