engine()
Main component for controlling vital engine features
Attributes:
fps_limit(fps)
[returns: None or float
]
disable_fps_limit()
[returns: None
]
get_running_fps()
[returns: float
]
time_to_next_tick()
[returns: int
]
tick()
[returns: True or False
]
dt()
[returns: True or False
]
start()
[returns: None
]
end()
[returns: None
]
reset(soft_reset)
[returns: None
]
freq(hz)
[returns: None or int
]
setting_volume(volume, save)
[returns: None or float
]
setting_brightness(volume, save)
[returns: None or float
]
firmware_date()
[returns: string
]
file: src/engine.c
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