engine()
      Main component for controlling vital engine features
Attributes:
      fps_limit(fps) [returns: None or float]
      disable_fps_limit() [returns: None]
      get_running_fps() [returns: float]
      time_to_next_tick() [returns: int]
      tick() [returns: True or False]
      dt() [returns: True or False]
      start() [returns: None]
      end() [returns: None]
      reset(soft_reset) [returns: None]
      freq(hz) [returns: None or int]
      setting_volume(volume, save) [returns: None or float]
      setting_brightness(volume, save) [returns: None or float]
      firmware_date() [returns: string]

file: src/engine.c

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