engine()
Main component for controlling vital engine features
Attributes:
fps_limit(fps) [returns: None or float]
disable_fps_limit() [returns: None]
get_running_fps() [returns: float]
time_to_next_tick() [returns: int]
tick() [returns: True or False]
dt() [returns: True or False]
start() [returns: None]
end() [returns: None]
reset(soft_reset) [returns: None]
freq(hz) [returns: None or int]
setting_volume(volume, save) [returns: None or float]
setting_brightness(volume, save) [returns: None or float]
firmware_date() [returns: string]
file: src/engine.c
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